Hirelings' Status Point Tables
This is the hoplist to all hirelings' status point tables. Leave this page open in background, especially if you're not used to the abbreviations.
The table pages don't have backlinks to the FAQtoids section, since they're part of the german hireling primer I've written some time ago.
Some of the pages need a browser with activated frame ability.
Abbr | meaning |
---|---|
hLvl | hireling level |
life | also Hitpoints |
def | (base) defense |
str | strength |
dex | dexterity |
AR | (base) Attack Rating |
MinD | minimum (punching) damage |
MaxD | maximum (punching) damage |
Res | resistances |
Atk | (standard) attack |
Freq | frequency |
sLvl | skill level |
IS | Inner Sight |
FiA | Fire Arrow |
CA | Cold Arrow |
FB | Fire Ball |
Inf | Inferno |
IB | Ice Blast |
GS | Glacial Spike |
FrA | Frozen Armor |
Ln | Lightning |
ChB | Charged Bolt |
- Rogue from Normal
- Rogue from Nightmare
- Rogue from Hell
- all Rogues comparable
- Blessed Aim and Defiance guys from Normal
- Blessed Aim and Defiance guys from Hell
- all Blessed Aim and Defiance guys comparable
- Prayer guys from Normal
- Prayer guys from Hell
- all Prayer guys comparable
- Thorns guy from Nightmare
- Thorns guy, fixed table head
- Might guy from Nightmare
- Might guy, fixed table head
- Holy Freeze guy from Nightmare
- Holy Freeze guy, fixed table head
- Ice Iron Wolf from Normal
- Ice Iron Wolf from Nightmare
- Ice Iron Wolf from Hell
- all Ice Iron Wolves comparable
- Fire Iron Wolf from Normal
- Fire Iron Wolf from Nightmare
- Fire Iron Wolf from Hell
- all Fire Iron Wolves comparable
- Lightning Iron Wolf from Normal
- Lightning Iron Wolf from Nightmare
- Lightning Iron Wolf from Hell
- all Lightning Iron Wolves comparable
- Barbarian from Normal
- Barbarian from Nightmare
- Barbarian from Hell
- all Barbarians comparable
Notes
- all data omits equipment
- def includes dexterity's bonus
- AR includes dexterity's bonus
- AR omits any skill boni
- MinD and MaxD omits any status point or skill boni
- Freq gives a distribution of probabilities, no straight percentages; to calculate percentages you must add all values and divide result by value count
- an Ice Iron Wolf will cast FrA with priority, if it's not active yet or worn down
- Town Guards' Jab does two actual hits
- Barbarians' standard attack does two actual hits
- Barbarians have a hidden bonus of 70% to Poison Resistance in all difficulties
- an Iron Wolf can't block with his shield
Credits
- Zath
Contact me via E-Mail, if you like.