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Monster's Equipment

Only a few monsters will carry equipment. This includes Amazon's Valkyrie, Assassin's Shadow Warrior and her Shadow Master. Since they're covered in a separate FAQtoid this one's restricted to actual monsters.

Blood Raven

She uses a rare short bow. This is defined in MonEquip.txt. Itsinternal level (iLvl) equals her monster level (mLvl), so in higher difficulties it spawns with better affices.
Note that this doesn't mean she will always drop a short bow on death. Droppings are completely independent from assigned equipment.
Blood Raven is able to shoot Fire Arrows similar to Zon's skill. This ability is not granted by her weapon.
In Hell difficulty she always uses Knockback property, which is also not granted by the weapon. This is defined in MonProp.txt.


Flying Scimitars

Some traps in Act3 may spawn Flying Scimitars. Those are indeed equipped with rare scimitars via MonEquip.txt. Similar to Blood Raven iLvl equals mLvl. Unlike to her Flying Scimitars treasureclass is defined to drop always a scimitar, cutlass or athagan, if any.


the Ancients

All three wear magical equipment. In Nightmare exceptionals, in Hell elites, if existing. Equipments iLvl again equals mLvl, the latter without boss' level bonus assigned.
All this is completely hardcoded.

Korlic - the Leaper
 NormalNightmareHell
helmCrownGrand CrownCorona
armorField PlateSharktooth ArmorKraken Shell
weaponVoulgeBillColossus Voulge
otherRingRingRing
Maddawc - the Thrower
 NormalNightmareHell
glovesGauntletsWar GauntletsOgre Gauntlets
shoesLight Plated BootsBattle BootsMirrored Boots
weaponstwo Throwing Axestwo Franciscastwo Flying Axes
Talic - the Whirler
 NormalNightmareHell
armorField PlateSharktooth ArmorKraken Shell
shieldTower ShieldPaviseAegis
weaponBroad SwordBattle SwordConquest Sword
shoesLight Plated BootsBattle BootsMirrored Boots
see also:

Credits


Flavie

Just a little joke here :c)
Flavie is quite robust, in fact she can't be killed. But she doesn't wear any equipment. In all difficulties she delivers1 to 2 damage, which is not that impressive. In Normal you may see her actually killing something, later this is categorized in 'american tobacco products and their consequences'.

see also:

Credits


melee ranges of monsters

Despite most monsters wear no equipment some of them still have enlargened weapon range assigned, which is done in MonStats2.txt. You'll surely notice that if your character goes melee and wears a weapon with small range.

monsterrangenote
engl.Namedt.Name 
all monsters of that class, not just the subspecies listed
units not listed here have range=1.
see also adamantine's posting in Lurker Lounge
Bosses
MephistoMephisto4  
DiabloDiablo4  
BaalBaal4  
the Ancientsdie Ahnen4all three
DurielDuriel3  
IzualIzual2  
       
Monsters
Tentacle BeastSumpfungeheuer7the Nessies in Act3
Frozen HorrorFrost Schrecken5  
Blood LordBlutfürsten5the Frenzytaurs in Act5
TentaclesEitrige Glieder5those thingies
Baal summons
Minion of DestructionDiener der Zerstörung4Lister's pack
Corrupt Rogue LancerVerdorbene Speerträgerinnen3  
Flying ScimitarKrummsäbel3sometimes spawned
by traps in Act2
Doom KnightTodesritter3all three kinds
BalrogBalrogs
(Megademons)
3  
HellcowHöllenbulle3mooh
ZealotZakarumiten2  
Vile MotherFleischschleimer2  
RegurgitatorLeichenspucker2  
Trapped SoulGefangene Seele2those chained to
posts in Act4
Aligned (most of the time ...)
Act2 HirelingGriez' Söldner aus Akt23  
GrizzlyGrizzly3  
Poison CreeperGiftkriecher3  
WolvesWölfe2all
Carrion VineAasranke2  
Solar CreeperSonnenkriecher2  

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