Get Off of my Cloud
Knockback - KB
| size | monster class | chance |
|---|---|---|
| Act Bosses and stationary monsters (Towers, Catapults etc), also Golems are no subject to KB. complete list | ||
| large | Greater Mummy | 25% |
| Blunderbore | ||
| Siege Beast | ||
| Itchies | ||
| Mosquito | ||
| medium | Zombies | 50% |
| Skeleton | ||
| Corrupted Rogue | ||
| Player Character | ||
| Hireling | ||
| small | Fallen | 100% |
| Flayer | ||
| Imp | ||
Physically delivered attacks may push away an enemy depending on his size. Provided there's space left behind that enemy. It's unknown how far a distance an unit will be pushed by KB.
Flying units are all treated as large, even if graphics output indicates otherwise.
Knockback will also trigger a Hit Recovery animation.
The chance itself is boolean, that is it doesn't matter if you wear one ore more items granting KB. Item list can be found at Atair's german d2wissen. Some skills also grant KB.
- Dragon Claw (Assassin)
- Mind Blast (Assassin)
- Bash (Barbarian)
- Leap (Barbarian)
- Leap Attack (Barbarian)
- Molten Boulder (Druid)
- der Grizzly (Druid)
- Smite (Paladin)
- Charge (Paladin)
- Sanctuary (Paladin, versus undead only)
- Telekinesis (Sorceress)
Paladin's Sanctuary aura only pushes undead away. Knockback distance is dependent on skill level here, there is no difference in monster size.
Like with most trigger events since 1.10 KB is checked only at middle two arrows of Amazon's Multiple Shot spread.
Credits
- Hammerman
Contact me via E-Mail, if you like.